[DOCS] Update LoL game constants JSONs to include newer live and PBE additions
Requesting update to https://static.developer.riotgames.com/docs/lol/queues.json.
Changes (also ref to my last issue #340):
- Queues 1901/1902 are in use for 1v0/2v0 TFT games on PBE instead of the previous 1111 queue which is now named "TFT Simlulation" in LCU, so I updated description below to match that.
- 1130/1150 being TFT Hyper Roll and Double Up Beta on Live and PBE.
- Updated notes for 1200 to include new queueId for it for consistency with all other queues with the same deprecation note and still live on new ID.
{
"queueId": 1091,
"map": "Convergence",
"description": "Teamfight Tactics 1v0 games",
"notes": null
},
{
"queueId": 1092,
"map": "Convergence",
"description": "Teamfight Tactics 2v0 games",
"notes": null
},
{
"queueId": 1111,
"map": "Convergence",
"description": "Teamfight Tactics Simluation games",
"notes": null
},
{
"queueId": 1130,
"map": "Convergence",
"description": "Teamfight Tactics (Hyper Roll) games",
"notes": null
},
{
"queueId": 1150,
"map": "Convergence",
"description": "Teamfight Tactics (Double Up Beta) games",
"notes": null
},
{
"queueId": 1200,
"map": "Nexus Blitz",
"description": "Nexus Blitz games",
"notes": "Deprecated in patch 9.2 in favor of queueId 1300"
}
Maybe it would also be helpful to add a queueTypes.json with example below, as the "Ranked Info - Queue Types" part of the docs seam out of date as well and with the surprise addition of Double Up Beta as a Ranked mode, it may be easier to maintain for some libraries etc.
[
{
"queueType": "RANKED_SOLO_5x5",
"queueId": 420,
"description": "5v5 Ranked Solo games",
"notes": null
},
{
"queueType": "RANKED_FLEX_SR",
"queueId": 440,
"description": "5v5 Ranked Flex games",
"notes": null
},
{
"queueType": "RANKED_FLEX_TT",
"queueId": 470,
"description": "3v3 Ranked Flex games",
"notes": "Deprecated in patch 9.23"
},
{
"queueType": "RANKED_TFT",
"queueId": 1100,
"description": "Ranked Teamfight Tactics games",
"notes": null
}, {
"queueType": "RANKED_TFT_TURBO",
"queueId": 1130,
"description": "Ranked Teamfight Tactics (Hyper Roll) games",
"notes": null
},
{
"queueType": "RANKED_TFT_PAIRS",
"queueId": 1150,
"description": "Ranked Teamfight Tactics (Double Up Beta) games",
"notes": null
}
]
Thanks for taking the lead on this @aPinat
Logically the queueTypes for LoL vs TFT ought to be separate, but it seems they are very much mixed together internally as evidenced by #572.
Agreed, but since they are both practically a part of LoL and both use LoL infrastructure, and with queues.json also containing TFT queues, I thought to put them together for queueTypes too.
Double Up is RANKED_TFT_DOUBLE_UP now on queue 1160 with TFT Set 7.
Updated JSONs from above could look like this:
{
"queueId": 1150,
"map": "Convergence",
"description": "Ranked Teamfight Tactics (Double Up Workshop) games",
"notes": "Deprecated in patch 12.11 in favor of queueId 1160"
},
{
"queueId": 1160,
"map": "Convergence",
"description": "Ranked Teamfight Tactics (Double Up Workshop) games",
"notes": null
},
{
"queueType": "RANKED_TFT_PAIRS",
"queueId": 1150,
"description": "Ranked Teamfight Tactics (Double Up Workshop) games",
"notes": "Deprecated in patch 12.11 in favor of queueId 1160"
},
{
"queueType": "RANKED_TFT_DOUBLE_UP",
"queueId": 1160,
"description": "Ranked Teamfight Tactics (Double Up Workshop) games",
"notes": null
}