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Treat inactive chunks (above 32) in the same way as Bobby chunks

Open frosthuuund opened this issue 2 years ago • 0 comments

Is your feature request related to a problem? Please describe. Bad TPS

Describe the solution you'd like I think reducing operations with chunks which located far than 32 chunks from player will improve TPS.

Additional context The game with Bobby or/and Nvidium loaded chunks go smoother than C2ME with high render distance.

frosthuuund avatar Apr 27 '24 12:04 frosthuuund