reactivedrop_public_src
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[Suggestion] Decrease the duration of reviving teammates according to skill_healing.
Is it possible to decrease the duration of reviving teammates via Vscript? Such as getting some NetProps like m_fRevivingProgress. I tried to search in NetProps but found out nothing. Or can we get some new convars to control the speed of reviving teammates? Like:
asw_skill_healing_reviving_speed_scale_base 1.0
asw_skill_healing_reviving_speed_scale_step 0.2