ReactiveAnimation
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Declarative animations using ReactiveCocoa signals
Hi, This is an update to use this project with ReactiveCocoa 6.0 and Swift 3.2. I have just gotten everything to work with iOS (macOS not yet tested) and have...
We can wrap `NSLayoutConstraint` similarly to how we wrap views, and animate its `constant` property with signals.
My environment is currently only setup with a mac developer program license (yes, I know things changed a few weeks ago regarding all that). Anyways, I noticed that even with...
We have the [MacDemo](https://github.com/ReactiveCocoa/ReactiveAnimation-MacDemo) project already, and will want something for iOS, but what _is_ a good demonstration of ReactiveAnimation? Making a label fly around the screen is all well...
We can automatically animate the addition and removal of `NSLayoutConstraint`s, by binding a signal or producer of `[NSLayoutConstraint]` to a view.