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Unable to Claim

Open jdfolkerts opened this issue 4 years ago • 15 comments

I have a dedicated server. I have killed the bounty on 3 of my active bounties but when I go back to the Vendor he does not let me claim the reward. Am i missing something?

jdfolkerts avatar Apr 11 '21 04:04 jdfolkerts

This is happening to my server as well; the bounty is not counting as claimed/killed upon death

Korinaar avatar Apr 13 '21 16:04 Korinaar

If you revert your version to the previous version, this will be fixed temporarily.

tpreston1989 avatar Apr 14 '21 03:04 tpreston1989

If you revert your version to the previous version, this will be fixed temporarily.

Hello tpreston1989 - unfortunately reverting from 0.76 to 0.75 has not fixed this. Running it on a hosted server the bounties are still broken; they are not completing on the mob's death. As well, sometimes the mob is not spawning in the indicated location. Switching to a local world the bounties work fine in either version.

Korinaar avatar Apr 14 '21 12:04 Korinaar

Ok, gotcha. When I reverted, I was able to complete the bounties, but your situation is probably different. Hopefully it gets resolved for you!

tpreston1989 avatar Apr 14 '21 17:04 tpreston1989

I was able to correct my issue, my BepinEx was apparently not loading correctly until I commented out a line in the startup file. Once I made sure that the only line with the server details was at the -end- of the file it is working correctly, both spawn and bounty completion.

Korinaar avatar Apr 15 '21 20:04 Korinaar

How did this fix this issue? What line?

On Thu, Apr 15, 2021 at 1:08 PM Korinaar @.***> wrote:

I was able to correct my issue, my BepinEx was apparently not loading correctly until I commented out a line in the startup file. Once I made sure that the only line with the server details was at the -end- of the file it is working correctly, both spawn and bounty completion.

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RandyKnapp avatar Apr 15 '21 20:04 RandyKnapp

@Korinaar , can we get steps to fix?

TwoHeadedBoy avatar Apr 21 '21 03:04 TwoHeadedBoy

@RandyKnapp @TwoHeadedBoy

This may have just been me being an idiot with the start_server.sh but I just made sure to comment out the server line so that it only appears at the bottom of the script.

#./valheim_server.x86_64 -name "ServerName" -port number -world "WorldName" -password "password" -public 1

Once I did this Bepinex loaded correctly server side and we've no longer had issues with bounties - the mod correctly communicates with the server and tells it when bounties are completed while a player is offline and it completes when they log in. The spawn thing is still happening on occasion but I think that's a "spawning underground" issue. Sometimes logging out and back in at the area will fix it.

I don't think my issue was anything wrong with the mod code, just PEBCAK errors.

Korinaar avatar Apr 21 '21 04:04 Korinaar

Okay, thank you very much for investigating and reporting. @jdfolkerts can you do the same checks? Just make sure that EpicLoot is properly running on your server, no errors or anything?

RandyKnapp avatar Apr 21 '21 14:04 RandyKnapp

Is the dedicated server you're running on a Linux or Mac server, by chance?

RandyKnapp avatar Apr 26 '21 14:04 RandyKnapp

Mine? It's a hosted server throughBisectHosting. I want to say Linux.

On Mon, Apr 26, 2021 at 9:49 AM Randy Knapp @.***> wrote:

Is the dedicated server you're running on a Linus or Mac server, by chance?

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Korinaar avatar Apr 26 '21 17:04 Korinaar

I haven't run the server in a bit. Will have to give it a try. Im on a server right now and the bounties are not working as well.

jdfolkerts avatar May 01 '21 04:05 jdfolkerts

I have also been having this issue with the current version on my server. Bounties do spawn properly but they are never completed correctly when you kill the boss. Treasure maps and everything else appear to work fine on the dedicated server still.

The mod works fine in singleplayer and on multiplayer hosted from a player's computer, but not on the dedicated server.

jswaz avatar Jun 09 '21 23:06 jswaz

And the dedicated server has Extended Item Data Framework installed? I just have to check, it's happened before.

On Wed, Jun 9, 2021, 4:10 PM Jacob Suarez @.***> wrote:

I have also been having this issue with the current version on my server. Bounties do spawn properly but they are never completed correctly when you kill the boss. Treasure maps and everything else appear to work fine on the dedicated server still.

The mod works fine in singleplayer and on multiplayer hosted from a player's computer, but not on the dedicated server.

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RandyKnapp avatar Jun 10 '21 04:06 RandyKnapp

And the dedicated server has Extended Item Data Framework installed? I just have to check, it's happened before. On Wed, Jun 9, 2021, 4:10 PM Jacob Suarez @.***> wrote: I have also been having this issue with the current version on my server. Bounties do spawn properly but they are never completed correctly when you kill the boss. Treasure maps and everything else appear to work fine on the dedicated server still. The mod works fine in singleplayer and on multiplayer hosted from a player's computer, but not on the dedicated server. — You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub <#128 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAZNL4JILA4SSNDJ4TCSKKTTR7YG5ANCNFSM42XGV7HA .

Yeah, Extended Item Data Framework is running on the server as well.

jswaz avatar Jun 18 '21 01:06 jswaz