LostInTime
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A feature rich rogue-like survival game made with Bevy & Rust
Most games can read their assets at `~/.local/share` to be packaged by Linux distributions, does your game read an assets folder at this directory?
Hello! First off: Thanks for the work you've put into this game. It looks lovely. Sadly I cannot run it locally to tinker a bit more, because of these issues:...
I tried v0.2.0-alpha and noticed the player has a noticeable "jitter" to them. Note I am running on a 144 hz monitor. Here's a video that I cropped in OBS...