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[Suggestion] event_character_animation_speed
It would be great to be able to tweak the animation speed on charsets. We can already somewhat do it with event_move_speed, but it has a floor limit (character can't be animated slower than a specific value) and sometimes we also want to change the animation speed without changing the move speed.
So maybe something like :
event_character_animation_speed(selector [or id], value)
What do you think? :)