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Optimise Loop Check (landing screen)

Open NexusQuile opened this issue 1 year ago • 1 comments

Removes iteration over waypoints to determine whether they loop. The loop index is always stored in the last waypoint.

NexusQuile avatar May 02 '24 16:05 NexusQuile

This is a good change, and if I were maintaining the game itself I'd pull it in, but I dont think it will make a great deal of difference at runtime at all, and could make syncing to/from the sdk or other mods harder.

inorton avatar Sep 11 '24 14:09 inorton