GanyJS
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3-D Scientific visualization using ThreeJS
Bumps [d3-color](https://github.com/d3/d3-color) from 1.4.1 to 3.1.0. Release notes Sourced from d3-color's releases. v3.1.0 Add rgb.clamp and hsl.clamp. #102 Add color.formatHex8. #103 Fix color.formatHsl to clamp values to the expected range....
Bumps [three](https://github.com/mrdoob/three.js) from 0.118.3 to 0.137.0. Commits See full diff in compare view [](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter...
`resize()` function was defined but never called. I added a small if statement to not perform resize in case of canvas didn't change.
Hello, I would like to thank you guys for such an amazing open source library. I'm wondering if there is any documentation that can help me use GanyJS properly. Thanks
cc. @ejtovar Working on supporting Paraview colormaps. I will also add support for importing custom colormaps the same way Paraview does it.
Currently the effect input can only be a `Component`, we should provide a way to make operations using `Nodes`. We can expose basic Node classes to Python, that would translate...
This would allow quickly changing or resetting the camera position
There were recent important changes in threejs-caustics, we should port them here.
Triangle indices are not ordered correctly in the IsoSurface computation, resulting in the triangle normals to be randomly chosen. Normals are important for face culling: (Using the ThreeJS default culling:...