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Attach capabilities to many things, via KubeJS

Results 5 PowerfulJS issues
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Hello! I'm a Minecraft modpack developer, working as the creative director for a NeoForge modpack on the Modrinth ecosystem. I'd like to leverage capabilities in PowerfulJS, but unfortunately cannot use...

Hey, would it be possible (I would be ready to do / help with this) to add an integration for CC: Tweaked in order to register their Peripheral Capability to...

I'd like to be able to use Kubejs to code in a simple conversion of source energy into forge energy to support "magic box" machines with magic. However I've been...

Missing or unsupported mandatory dependencies: Mod ID: 'minecraft', Requested by: 'powerfuljs', Expected range: '[1.19.2,1.20)', Actual version: '1.20.1'

MC: 1.19.2 Forge: 43.2.21 KubeJS: 6.1 PowerfulJS: 1.4.0 **Steps to reproduce:** 1) Load game with required mods and the script 2) Take any armor piece with modified capabilities to your...