Equipviewerv2
Hi i have been using equipviewer for quite a while, but i have found it always causes me extreme lag, and i seen you created a v2 to help with this, however when i load it, it never populates with the icons, the ui stays black. I want to get this working as i love the v1 but the lag is so bad!
I am also having the same issue. Equip Viewer loaded no problem and the images are in the file. However, the box is black as stated above. V1 worked perfectly, but I figured V2 would be better so I replaced it.
Edit: I noticed all image files are in a folder titled "32" and not in "Icon." Standby, it could be the fix.
Confirmed Fix: While using EquipViewerV2. Use 7Zip to recover the icons and they will move to a file called "32." Transfer these files into the "Icon" folder and delete "32" and the 7Zip file as well. Load EquipViewerV2 and it will work as intended.
Ok thanks i got this working with your advice, however no matter if i change x/y positions it will not move from the default, any ideas?
I would open the actual .Lua file with notepad+ and save the x and y coordinates in there. You'll see them really easy. They should be a orangish gold color just a few lines down if I remember correctly. Save it with notepad+ and reload. You'll most likely have to give admin privileges so just say yes when saving.
Having issues as well with the icons not loading. I was getting a transparent bg with no icon i was able to move it around as well. so i delete it and installed from scratch now the bg is plain white and still no icons showing.
Icons are not updating properly when changing jobs. This doesn't seemed to be an issue for v1
I just wanted to comment on this since I had a similar issue which has since been resolved. Below are a few things to check to ensure that it works properly:
Name of the Addon Folder: The name of the "equipviewerv2" folder should be renamed to "equipviewer"
Thumbnail Images:
If you are going to use equipviewerv2, the "Icons" folder is a stand-alone folder, wherein it does not need to be combined with the one from version 1. The file path to the thumbnail images should be .../addons/equipviewer/Icons/[all thumbnail images]. Depending on how the "Icons.7z" file is extracted ("Extract Here" or "Extract..."), the output will be .../Icons/32/[all thumbnail images] or .../32/[all thumbnail images], respectively:
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If the extracted folder is .../Icons/32/[all thumbnail images], all images should be moved up a level to be .../Icons/
("32" folder is eliminated from the structure). - If the extracted output is .../32/[all thumbnail images], simply rename the "32" folder as "Icons".
Earring and Ring Reference in Gearswap Files: The gearswap addon is flexible when it comes to earring and ring assignments, wherein left_ear, lear, and ear1 will work for equipping an earring to your character's left ear; however, the equipviewer addon was written to only align with the "left_ear"/"right_ear"/"left_ring"/"right_ring" designations. Ensure that all of your job files only use these designations. Lines 26-29 from the equipviewerv2.lua code: { slot_name = 'left_ear', slot_id = 11, display_pos = 6, item_id = 0, primitive = nil }, { slot_name = 'right_ear', slot_id = 12, display_pos = 7, item_id = 0, primitive = nil }, { slot_name = 'left_ring', slot_id = 13, display_pos = 10, item_id = 0, primitive = nil }, { slot_name = 'right_ring', slot_id = 14, display_pos = 11, item_id = 0, primitive = nil },
If you would like for the addon to load automatically with windower, locate the init.txt file in the "scripts" folder (...\Windower4\scripts\init.txt) and add "lua l equipviewer" at the bottom of the file. This can be done for any other unofficial addon you would rather not load manually every time you start the game.