H2Codez
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A mod to restore and add functionality to the Halo 2 Editing Kit.
CC: @Berthalamew
this initial pull request is to submit three essay topics for consideration, providing two extra starter ideas for anyone else who takes a crack at the essay.
The model-object command can find the render/collision/physics folder and recompile them if it needs to. The problem is that it then generates the model and object tag in the data...
Workaround in H2Launcher involves removing the toolkit path from model-render. Default BSP import command does not have this issue.
Sapien is missing a lot of important things. One of the more frustrating things is the missing items from the list as seen in the following image. H2Sapien https://i.imgur.com/5CSBJBn.png Compare...
Putting this here for reference in the future. I've been working on the resource maps and found that a map packaged with H2Codez and the shared reference cause a crash...
style wasn't really meant to be just a tag reference.
Last few lines in a long script file get cut-off when saving, can be worked around by padding the file with extra lines to avoid script text being destroyed. Likely...
Not quite certain how it's meant to work making it hard to fix.
It won't crash if the game window isn't being rendered. No clue on what structure painter even is. I'm pretty sure this is a default bug in Sapien and not...