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3dsmax no respond when importing anim

Open Heaverno opened this issue 5 years ago • 4 comments

Describe the bug Importing skeleton seldom, importing anim always makes 3dsmax go no respond .

File information nexus downloaded, skyrim LE skeleton. I tried basic skeleton (never no respond) and XMPSE (often no respond), and lots of anims from havok2010 to 2014 (always no respond) .

3DS Max version 2019 x64

Plugin version x64 2019

was I not waiting long enough?

Heaverno avatar May 11 '20 02:05 Heaverno

Tested Skyrim vanilla 2011, skeletons are loading fine, animations are not loading but not crashing. Does the crash happens before UI dialog or after? Loading itself takes few miliseconds. Does 3ds max shows crash report window?

PredatorCZ avatar May 11 '20 08:05 PredatorCZ

it doesn't crash, just no respond, I'll have to shut it down manually after waiting several minutes. So idk if there will be crash report. If the progress is going well, max and plugin respond fast. UI dialog of the plugin always show up, the "no respond" happens after I click confirm button. I tried to load anim without skeleton, maxscript jumps out and tell me "couldn't find skeleton (skeleton_name)". For some anims, skeleton name was replaced with DLE. The "no respond" always happens after the maxscript report completes.

Heaverno avatar May 11 '20 12:05 Heaverno

And what does it say? Missing bones?

PredatorCZ avatar May 11 '20 13:05 PredatorCZ

yup. but i dont think that's critical

Heaverno avatar May 11 '20 16:05 Heaverno