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Dead Simple OpenGL

Results 26 Glitter issues
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I want to add shader files. I copied the shader file to \Glitter\Glitter\Sources directory but during runtime the file cannot be found. I placed the file in \Glitter\Build\Glitter\Debug, yet the...

Hi, Glitter works great, thanks for your work! I'm trying to run this project on a Raspberry Pi 4 with the default Raspbian OS installed. An additional trick is supposed...

I've been prodding around the learnopengl.com tutorials for a few weeks and was noticing some performance issues while inside of my linux environment in WSL. I've mentioned them here: https://github.com/Polytonic/Glitter/issues/59#issuecomment-934607006...

trying to use 'stbi_load' does not work in CLion on MacOS. did a fresh clone of master. include_directories contains the stb Vendor folder. Undefined symbols for architecture x86_64: "_stbi_image_free", referenced...

Hi, Thanks for creating Glitter. I support the idea of making OpenGL easier to start with for beginners! When following the instructions on Arch Linux, there are quite a few...

Modern CMake allows target's properties to be imported recursively. This repository was using a combination of CMake targets and explicit path references, which is undesirable. It now uses targets for...

I hava used `cmake -G "Xcode" ..` to generate a xcode project and usage as follow: ``` u_char *data = stbi_load(imagePath, &width, &height, &nrChannels, 0); ```` but compiler make a...

I am currently learning more about CMake, and I am wondering how I would modify Glitter so it outputs all the included libraries as static and/or dynamic libraries to include...

I remember there was an example that could render this model But I can't find the file of this model now. Where can I find this fbx? ![a](https://user-images.githubusercontent.com/33974362/78107222-a3ddf380-7427-11ea-8666-04370304756c.png)

Hi, Kevin! Thanks to your awesome Glitter, I can build my program quickly! It helps a lot! But recently I met a bug after updating latest MacOSX.10.15.sdk. I find I...