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A multi-platform C++ game made for Ludum Dare 46

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The download page needs updating to allow you to download the compiled versions of the new ports for the switch, og Xbox &, etc.

Got an ``` [1] 3206 segmentation fault (core dumped) ./Terri-fried ``` After compiling on Linux.

Not anything crazy but it rly does work :D

main.cpp:17:93: warning: variable 'player' is uninitialized when used within its own initialization [-Wuninitialized] ...player(platforms[0].getX() + platforms[0].getWidth()/2 - 26/2, platforms[0].getY() - player... ~~~~~~ ^~~~~~ main.cpp:318:50: error: type 'double' cannot be narrowed...

Hi. Can you share source code for PSP version of the game? I want to add some new functionality.

With more ports being added recently, it's only going to become more difficult to add new features and fixes due to each port pretty much having its own entirely separate...

I am new to C++, and I just wanted to see if I could compile raylib for linux. I didn't know why you chose to make a libsdl2 version of...