Error on MacOS
Why is the Mac version looking for a windows DLL
DllNotFoundException: PartyWin32 PartyCSharpSDK.SDK.PartyInitialize (System.String titleId, PartyCSharpSDK.PARTY_HANDLE& handle) (at Assets/PlayFabPartySDK/Source/Scripts/PartySDKCSharpSource/SDK.cs:39) PlayFab.Party.PlayFabMultiplayerManager.InitializeImpl () (at Assets/PlayFabPartySDK/Source/Scripts/PartyUnitySDK/PlayFabMultiplayerManager.cs:844) PlayFab.Party.PlayFabMultiplayerManager._Initialize () (at Assets/PlayFabPartySDK/Source/Scripts/PartyUnitySDK/PlayFabMultiplayerManager.cs:753) PlayFab.Party.PlayFabMultiplayerManager.Start () (at Assets/PlayFabPartySDK/Source/Scripts/PartyUnitySDK/PlayFabMultiplayerManager.cs:143)
Thank you for reporting that, once the doc page is updated we will close this issue!
Thank you for reporting that, once the doc page is updated we will close this issue!
Thank you - Both the Api docs and the Unreal quickstart guide for the online docs (possibly other SDK quickstarts, too, if they introduce the Client line of API calls instead of Multiplayer), please. The quickstart guides become the initial architecture and template for the entire schema. If you start them off on the wrong path from the beginning, this sets your users up for failure.
Please don't forget the inline docs, too:
- Update your sdk inline docs and mark deprecation attributes/macros
Some people familiar with the schema may not need to look at the docs and only use inline: Please also update the inline SDK docs and mark with the proper deprecated flags. There should be 0 confusion from any perspective.
I wanted to provide an update, that the team responsible for these APIs / documentation has been informed and is working on fixing these docs. I will keep the issue open until the update occurs and is published.
The document has been updated and can be found at https://learn.microsoft.com/en-us/gaming/playfab/features/multiplayer/matchmaking/quickstart#:~:text=Note,Quickstart%20%2D%20Client%20SDK. Therefore, I'm going to close this thread.