NodeSDK
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Playfab SDK for node.js applications
Bumps [@babel/traverse](https://github.com/babel/babel/tree/HEAD/packages/babel-traverse) from 7.20.1 to 7.23.2. Release notes Sourced from @babel/traverse's releases. v7.23.2 (2023-10-11) NOTE: This release also re-publishes @babel/core, even if it does not appear in the linked release...
I 'm currently working with playfab-sdk , and I got the entityToken and SessionTicket after login but I cannot find method to set it on _internalSettings in playfabClient : var...
From [PlayFabSdk/Scripts/PlayFab/PlayFab.js](https://github.com/PlayFab/NodeSDK/blob/d1de74dfd8211a099814ba538a02f578382400aa/PlayFabSdk/Scripts/PlayFab/PlayFab.js#L105): ``` if (replyEnvelope.hasOwnProperty("error") || !replyEnvelope.hasOwnProperty("data")) { callback(replyEnvelope, null); } else { callback(null, replyEnvelope); } ```
When stubbing out the PlayFab SDK for testing, the callback type needs an object that conforms to this interface: ``` export interface IPlayFabSuccessContainer extends IPlayFabError { data: TResult; } ```...
I want to implement a logout feature in my game client, where the SessionToken is cleared from the program and the user would return to the login page. However, I...
The `LoginWithGoogleAccountRequest` object for `PlayFabClient.LoginWithGoogleAccount` API call is missing `accessToken` param that is needed to login.
In the class `PlayerProfileViewConstraints` all values are marked as required, even though it says "Defaults to X". This causes some typescript issues where we have to type out all the...