game-engine-2d
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Planimeter Game Engine 2D - LÖVE-based game engine for Lua
**Is your feature request related to a problem? Please describe.** When I develop a game on Grid, I want to be able to save my game. **Describe the solution you'd...
**Is your feature request related to a problem? Please describe.** When I play a game using Grid Engine 9 or earlier, I can only use the default `game` module out...
**Is your feature request related to a problem? Please describe.** When I restart a server, the engine retains the same Lua state. **Describe the solution you'd like** I want new...
Quick fix to prevent `table.print` crashing with key types that are not implicitly convertible to strings (e.g. functions). Not actually sure how good this PR actually is since it works...
This is a breaking PR that changes how sprite animations are defined. The new change removes the previous limitation of a simple `start` and `end` frame pair, and replaces it...
This PR allows entities with physics and without a sprite to draw without crashing. It works by assuming `game.tileSize` when no sprite (and no sprite size) is available. If `game.tileSize`...
baselib/toboolean logic is currently broken for booleans since `tonumber(true)` returns `nil`. ```lua ] lua_dostring print(toboolean(true)) false ``` This PR adds a type check for booleans.