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Camera POV issue

Open piotrus04 opened this issue 11 months ago • 4 comments

Hi, is anyone the same issue that me ?

I run it in with the default HDRP template project on 2022.3.62f1 on arm mac.

steps to reproduce :

  • create default HDRP project
  • import truetrace unitypackage
  • activate DX11 in the truetrace settings to make unity not crash.
  • open demoscene from truetrace unitypackage

After the import, the gameview remains purple, like if there was an issue on a material.

And then when i press the unity play button, i get that

Image

thanks

piotrus04 avatar May 18 '25 11:05 piotrus04

Hey! Sorry for the problem! This will be a bit difficult to debug on my end as I dont have any M-chip macs, but I will try my best Can you send what your FunctionalitySettings in the Truetrace Settings menu look like? sent an image for what I mean

Image

Pjbomb2 avatar May 18 '25 20:05 Pjbomb2

Hi Pjbomb2 ! i have exactly the same settings as your screenshot.

piotrus04 avatar May 19 '25 20:05 piotrus04

I see... that is a problem as I dont have a way to directly test on arm chips that I know of... and yeah the purple materials in scene view is expected, as the materials used are BIRP materials, so show up incorrectly for hdrp scene view, it shouldnt affect truetrace at all tho I will continue to try to look into it but my options are limited

Pjbomb2 avatar May 22 '25 16:05 Pjbomb2

Thanks for your reply. No worries. I will try to study a bit your source code to see if I can find by myself the issue.

piotrus04 avatar May 22 '25 16:05 piotrus04