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Try out different angles for blocks in the inventory.

Open OneAvargeCoder193 opened this issue 10 months ago • 8 comments

Currently, it uses a perfect isometric camera, where the middle vertex connects to each face at 120 degrees, but it might look better with a dimetric 2x1 ratio for example.

OneAvargeCoder193 avatar Jun 01 '25 17:06 OneAvargeCoder193

Currently, it uses a perfect isometric camera

Well, jokes on you, it's a perspective camera with some random position offset to make it look ok.

IntegratedQuantum avatar Jun 01 '25 17:06 IntegratedQuantum

I honestly really like the true isometric angle. You can see the 3 faces of the block very clearly, which is nice for blocks with detailed top faces. I don't think the cubyz icon would be as legible in dimetric

I also strongly associate the dimetric angle with minecraft, all I can think of when I see blocks angled like that is minecraft

careeoki avatar Jun 01 '25 17:06 careeoki

Image Image

ikabod-kee avatar Jun 01 '25 17:06 ikabod-kee

The problem for me at least with isometric is it makes the block look noisy on my moniter

OneAvargeCoder193 avatar Jun 01 '25 17:06 OneAvargeCoder193

Image

OneAvargeCoder193 avatar Jun 01 '25 17:06 OneAvargeCoder193

Likely because it is not truly isometric

IntegratedQuantum avatar Jun 01 '25 17:06 IntegratedQuantum

I'd love true isometric because then the lines would look. Smooth

ikabod-kee avatar Jun 01 '25 17:06 ikabod-kee

That's true, i did just notice that the top face is a lot larger than the sides

OneAvargeCoder193 avatar Jun 01 '25 17:06 OneAvargeCoder193

This might be a bad idea, but what if blocks slowly rotated?

codemob-dev avatar Jul 15 '25 18:07 codemob-dev