UnityMainThreadDispatcher
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A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
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UnityMainThreadDispatcher issues
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… to make it easier for people who only copy the .prefab and the .cs into their project so they don't lose the reference to this repo in case of...
I want use this in my custom plugin. However it need a prefab awaked in scene. Is there a way to dispatch in editor.