MineDown
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A MarkDown inspired markup library for Minecraft chat components
When creating a gradient that contains the same color then only one instance of that color is used for the gradient. E.g. `Q[==============](color=#fff-#333-#fff)` (Reported by TangJin#0722 via Discord)
#### Used Version 1.7.1 for Spigot/BungeeCord #### Config There's no config #### Environment description Using it on the latest waterfall version #### Full Log No issues shown on console ####...
#### Is your feature request related to a problem? Please describe. MineDown seems doesn't support [TranslatableComponent](https://jd.adventure.kyori.net/api/4.9.3/net/kyori/adventure/text/TranslatableComponent.html). #### Describe the solution you'd like ``` Foo [TextWillBeReplaced](translation_key=item.minecraft.diamond_sword) Bar. ``` Preview: ``` Foo...
#### Is your feature request related to a problem? Please describe. One might want to use replaceFirst with all MineDown instances e.g. so that placeholders can work in gradients/rainbows. ####...
Hey, this is in regards to your ServerListPlus fork supporting hexadecimal color codes through your MineDown library, on mc 1.16.3, waterfall (bungee). I'm asuming the library is shaded into your...
Currently there are two different maven artifacts and branches, the master one with bungeecord-chat as the component adapater and the kyori-adventure one which uses adventure. In order to support as...
I came from a teleport plugin and the developer suggested that I submit an issue here. https://github.com/WiIIiam278/HuskHomes2/issues/209 #### Used Version `HuskHome3.x`. #### Config Config ```yaml [I think it should not...
### Is your feature request related to a problem? Please describe. When I want to use smallcaps I always have to copy the letters and paste the strange unicodes into...
# Fix #21 Sorry, I recreated a PR. I'm still getting used to git. Please recheck this. (And if you can tell me what to do next time, that will...