rtd plugin broke after server crashed
i was playing around in a trade minecraft neon map when i decided to remove the control point, doing so crashed the server and broke the rtd addon... here's the text that it gives me now
L 06/27/2025 - 13:02:16: SourceMod error session started L 06/27/2025 - 13:02:16: Info (map "trade_plaza_2") (file "c:\users\user\downloads\steamcmd\steamapps\common\team fortress 2 dedicated server\tf\addons\sourcemod\logs\errors_20250627.log") L 06/27/2025 - 13:02:16: [SM] Exception reported: Array index out-of-bounds (index 66, limit 66) L 06/27/2025 - 13:02:16: [SM] Blaming: rtd.smx L 06/27/2025 - 13:02:16: [SM] Call stack trace: L 06/27/2025 - 13:02:16: [SM] [1] Line 203, u:\Work\Code\RTD\scripting\rtd.sp::InitClientCache L 06/27/2025 - 13:02:16: [SM] [2] Line 144, u:\Work\Code\RTD\scripting\rtd.sp::OnPluginStart L 06/27/2025 - 13:02:16: [SM] Unable to load plugin "rtd.smx": Error detected in plugin startup (see error logs)
i would like to see a fix/solution for this as rtd is a very fun addon
This sounds like the server is running over 65 max players.
it is, 101 players
The release plugin was probably compiled for SM 1.11 and doesn't account for that many players. You could just recompile it for SM 1.12 and this error should go away.