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Exported FBX models are incredibly messed up
When I export FBX models, they're tiny, far from 0 0 0, and the objects are super far away from their bones.

I'm experiencing a similar issue extracting models from Pathfinder: Kingmaker:

Here's the asset bundle:
https://drive.google.com/file/d/1cv07HtPTZ8LTDYwU4x0ttJFOYFFOipvZ/view?usp=sharing
I used Export > Animator + selected AnimationClips.
I have the same issue with the Pokémon Models from Brilliant Diamond and Shining Pearl but they’re tiny. Especially when I try to convert them to MMD.