Continuity
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Framerate Lags heavily after going through portals
Framerate will read ok after a few minutes, but after loading through a nether portal, the game skips heavily, at aprox. 1-5 fps. The game must be fully rebooted to work normally again. This affects the 1.19 version, running fabric, sodium, indum, and a shader using emissive lighting.
Log?
I am closing this because no additional information was provided.