Continuity
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A Fabric mod that allows for efficient connected textures
It is not working in any connected texture
I've downloaded a wool overlay resource pack. Most of these require optifine for connected textures, but is there a way to make them work with continuity. Expected: What I get:
Using the conquest_ resource pack on both 1.18.2 and 1.19 with continuity isn't connecting all intended textures, and is causing transparency issues with grass blocks (less so with shaders enabled)....
It could be an easy way to create overlays for blocks. Of course it would not work for every blocks but it could reduce the amount of texture a bunch...
It seems to only happen on that specific block. Heres comparison between OptiFine and Continuity (using Fabulously Optimized) OptiFine:  Continuity (Fabulously Optimized):  The resource...
When i have the Continuity mod enabled, all my resource packs get disabled and i'm only able to enable them again when i disable the mod. The game version is...
Animations can sometimes get desync'd. I believe it happens when you pass through a portal 
Today I was updating xali's Enhanced Vanilla and realize that in some case, overlays are z-fighting each other. This is a particular case since I have 3 overlays over one...
Heres the pack [experimental.zip](https://github.com/PepperCode1/Continuity/files/9085216/experimental.zip) : you need cit resewn and in order for the texture to show up enchant a sword with fire aspect.