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Play with fluids in your browser (works even on mobile)

Results 78 WebGL-Fluid-Simulation issues
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Hey there! I have a problem with setting the background to solid black, I changed the **'transparent'** to **'true'** and set the background color of **'canvas'** to solid black but...

You should add an option to choose how many random splats appear and how often they do. For example: every "x" seconds do "x" number of splats. Or even the...

Hi @PavelDoGreat, thanks for sharing the code, this is an amazing implementation. I'm trying to translate this to compute shaders as a way of learning more about compute and also...

I know many want to use the fluid simulation as a background for their website, but only setting a canvas below the other elements doesn't seem to work perfectly, after...

Hi everyone, I have a canvas that is running the Web GL Fluid particle animation. The problem I'm having is that if the canvas is below a object the mousemove...

Random splats if left inactive for a long period of time would cause a white screen, creating an overload of bloom and would start throttling the PC. This should fix...

Does anyone wanna help me with an HTML?? If so @ me in the replies of this issue.

I tried the below and it turns the screen black. I've made it work so that it stays permanent after first click. How can i make it permanent from the...

Can we use it with nextjs? I didn't know how to do this. Can you help me?