Buff Death Aura: increase base chaos DoT to 1250 per second
Fixes #8636
Description of the problem being solved:
GGG buffed Death Aura in the 3.26 patch notes, increasing its base chaos damage over time. This PR updates the Path of Building implementation to reflect that change — raising the base damage from 1000 to 1250 chaos damage per second (i.e., from 60000 to 75000 per minute in internal values).
Steps taken to verify a working solution:
- Modified src/Data/Skills/other.lua, changing:
constantStats = {
{ "base_chaos_damage_to_deal_per_minute", 60000 },
},
to:
constantStats = {
{ "base_chaos_damage_to_deal_per_minute", 75000 },
},
- Launched local build of Path of Building.
- Created a test build with Death's Oath to see Death Aura changes.
- Verified that the Chaos Damage per Second reflected the new base value (1250).
- Compared DPS in item tooltip and skill breakdown panel.
Link to a build that showcases this PR:
Before screenshot:
After screenshot:
Hi! I'd love to contribute here and there wherever I can. Would it be possible to share the Discord link with me? I couldn't find it, and I wasn't sure how to reach out to LocalIdentity or Wires77 directly. Thanks in advance!
Hey, you can either find me in the PoE subreddit Discord, or add me directly as a friend, username wires77.
For this PR, these stats are automatically generated from the game files when the league goes live (see the disclaimer at the top of this file). I'll go ahead and merge this though so it's ready in advance