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Nightmare Jewel Effect sources not visible with Tattoos

Open purplechakra42 opened this issue 1 year ago • 0 comments

Check version

  • [X] I'm running the latest version of Path of Building and I've verified this by checking the changelog

Check for duplicates

  • [X] I've checked for duplicate open and closed issues by using the search function of the issue tracker

What platform are you running Path of Building on?

Windows

How is Path of Building expected to behave?

When the Nightmare jewels grant the character effects based on the elemental resistances of allocated passive skills, the openable box showing all the sources of those effects should have hoverable items showing where the stat is granted.

How does Path of Building behave?

Small passives which have been Tattood to grant any of the elemental resistances do not correctly display in the source breakdown for the stat that the Nightmare jewels grant. The correct value of the stat (like Block Chance for Red Nightmare) is shown, and the name of th passive skill is shown, but the third column where you could normally hover and see the exact location is blank.

How to reproduce the issue

  1. Allocate a jewel socket and socket any of the Nightmare jewels in it.
  2. Allocate and tattoo a small passive skill in the radius with the required elemental resistance type for the Nightmare jewel.
  3. Go to the Calcs page, click on the stat to bring up a breakdown.

Character build code

https://pobb.in/LXGTxke1ZZUh

Screenshots

image

purplechakra42 avatar Aug 26 '24 02:08 purplechakra42