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Predefine build name on character import.
Fixes #8146 . Fixes #3448 .
Description of the problem being solved:
Added build name predefinition on character import using this template: "%accountName - %characterName"
It saves predefined name to main.predefinedBuildName and propose it to user in save prompt.
Steps taken to verify a working solution:
- Import Passive Tree or Items
- Click "Save"
- Check edit field.
Before screenshot:
After screenshot:
Short video:
https://github.com/user-attachments/assets/089c03ce-9f7d-4f42-b13c-67316c2d9951