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Predefine build name on character import.

Open n1tr0xs opened this issue 1 year ago • 0 comments

Fixes #8146 . Fixes #3448 .

Description of the problem being solved:

Added build name predefinition on character import using this template: "%accountName - %characterName" It saves predefined name to main.predefinedBuildName and propose it to user in save prompt.

Steps taken to verify a working solution:

  • Import Passive Tree or Items
  • Click "Save"
  • Check edit field.

Before screenshot:

image

After screenshot:

image

Short video:

https://github.com/user-attachments/assets/089c03ce-9f7d-4f42-b13c-67316c2d9951

n1tr0xs avatar Aug 15 '24 07:08 n1tr0xs