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Removing abyss socket suffix does not revert sockets to original number

Open MustDy opened this issue 1 year ago • 0 comments

Check version

  • [X] I'm running the latest version of Path of Building and I've verified this by checking the changelog

Check for duplicates

  • [X] I've checked for duplicate open and closed issues by using the search function of the issue tracker

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  • [X] I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).

What platform are you running Path of Building on?

Windows

What is the behaviour in-game?

Once abyssal socket suffix is removed from an item, the socket itself is removed from an item and its maximum number of sockets became default (4/6)

What is the behaviour in Path of Building?

Once Delve modifier (Has 1 Abyssal Socket (suffix)) is removed from an item (under modifiers section), links on the item remain as, for example, R-R-R A, which later triggers a warning if one places 4 gems into the given item.

How to reproduce the issue

  1. Create a new item which can have abyssal socket (armor piece)
  2. Click 'Add Modifier', select 'Delve' and Has 1 Abyssal Socket (suffix) mod
  3. Click 'Add'
  4. Once added, click 'Remove' against added modifier

Expected: Sockets revert to original (i.e. R-R-R-R)

Actual: Abyssal socket is still applied (so it is still R-R-R A)

Character build code

https://pastebin.com/dxKwmbD6 
(Socket Bug, Titan Greaves item as an example)

Screenshots

No response

MustDy avatar Jul 26 '24 11:07 MustDy