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Incorrect radii for Explosive trap of Shrapnel in overlap calculation

Open GionaCantarutti opened this issue 2 years ago • 0 comments

Check version

  • [X] I'm running the latest version of Path of Building and I've verified this by checking the changelog

Check for duplicates

  • [X] I've checked for duplicate issues by using the search function of the issue tracker

Check for support

  • [X] I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).

What is the value from the calculation in-game?

Overlap calculations for Explosive Trap of Shrapnel should use the Secondary Radius as "Total Area" in the Overlap Chance formula

What is the value from the calculation in Path of Building?

Overlap calculations for Explosive Trap of Shrapnel seem to use the Primary Radius instead as "Total Area" in the Overlap Chance formula

How to reproduce the issue

No response

Character build code

https://pobb.in/lZ0fQfewRtIY

Screenshots

image

GionaCantarutti avatar Jan 18 '24 18:01 GionaCantarutti