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Ceinture of Benevolence to work in party tab

Open Toxicable opened this issue 2 years ago • 1 comments

Check for duplicates

  • [X] I've checked for duplicate issues by using the search function of the issue tracker

Is your feature request related to a problem?

I'd like to be able to see the effect of Ceinture of Benevolence via the party tab

Describe the solution you'd like

Support for Ceinture of Benevolence via party tab

Describe alternatives you've considered

Copying our each mod an inserting them via custom mods

Additional context

I saw it was mentioned here https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/6757 that supporting this would be ideal, so just thought i'd put in a ticket to track the work

Toxicable avatar Oct 17 '23 22:10 Toxicable

Want to add another use case for why this should be implemented.

Here's what my custom modifiers look like when I want to imitate Ceintured flasks:

-- Jade
+1500 to Evasion Rating
60% increased armour
-- Stibnite
20% more evasion rating
57% increased evasion rating
-- Granite
+1500 to armour
62% reduced effect of curses on you
-- Quartz
10% chance to suppress spell damage
52% chance to avoid being stunned

If I then spec into a node "Flasks applied to you have 25% increased effect." I have to manually add 25% to all of these values. Very tedious.

A slightly better workaround is to put the modifiers onto one of your own flasks, so that it scales with flask effect.

For reference, flask effect from the tree does apply to the character that specs it. This was tested by Haloplasm and Seik (https://www.reddit.com/r/PathOfExileBuilds/comments/17hj3th/comment/k73dybd/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button).

rainbolts avatar Jun 09 '25 19:06 rainbolts