Node Power doesn't show stat calculations as they calculate
Check version
- [X] I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- [X] I've checked for duplicate issues by using the search function of the issue tracker
How is Path of Building expected to behave?
When enabling the "Node Power" option, PoB will draw over time the red and blue taint over passives, showing a sens of progression.
Before Video (Discord direct link, downloads) : https://cdn.discordapp.com/attachments/839978057452617729/1156585772284129392/Desktop_2023.09.27_-_09.36.02.01.mp4?ex=651581f0&is=65143070&hm=7445b38222b5080323110942f96786ecc26205902fa8bd8c93608c1f3adb84b8&
Build used in video : https://pobb.in/KbH2A9m_dmhK
How does Path of Building behave?
When using any other option than Offense/Defense, the new graphic engine will not apply red/blue taint over time.
The Power Report does work correctly, but we loose any sens of progress.
Same behavior can be replicated with a blank build with 1 skill
Video showcasing the issue (Discord direct link, downloads) : https://cdn.discordapp.com/attachments/839978057452617729/1156585889527500920/Desktop_2023.09.27_-_09.37.30.02.mp4?ex=6515820c&is=6514308c&hm=a043fa6201da66a2677d49507ff8bba6efe42ceb342ad1892622d4a9e4f45be0&
How to reproduce the issue
- Create new build
- Add a skill (i.e. RF)
- Open the passive tree
- Click "Show Node Power"
- Switch to DoT DPS
Character build code
https://pobb.in/KbH2A9m_dmhK
Screenshots
Before video : https://cdn.discordapp.com/attachments/839978057452617729/1156585772284129392/Desktop_2023.09.27_-_09.36.02.01.mp4?ex=651581f0&is=65143070&hm=7445b38222b5080323110942f96786ecc26205902fa8bd8c93608c1f3adb84b8&
After Video : https://cdn.discordapp.com/attachments/839978057452617729/1156585889527500920/Desktop_2023.09.27_-_09.37.30.02.mp4?ex=6515820c&is=6514308c&hm=a043fa6201da66a2677d49507ff8bba6efe42ceb342ad1892622d4a9e4f45be0&
Interestingly, this only happens when switching from "Offence/Defence". It also happens when switching back to "Offence/Defence". If you let another stat load the highlighted nodes, then switch to a different stat, it'll slowly change the colors of each node as before.