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Critical Mastery Bug with shock effect

Open Creatonism0 opened this issue 3 years ago • 0 comments

Check version

  • [X] I'm running the latest version of Path of Building and I've verified this by checking the changelog

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  • [X] I've checked for duplicate issues by using the search function of the issue tracker

What is the expected behaviour/value?

When clicking on Critical Mastery, and selecting "50% increased effect on non damaging ailments you inflict with a critical strike", and I'm at 100% crit chance, I expect my ailment multiplier for shock to be increased

What is the actual behaviour/value?

When that same mastery is allocated, it changes no values, even at 100% crit chance, for shock value. I was at 3.75 ailment multi before allocating the node, and remained at 3.75 after.

How to reproduce the issue

Simply setting crit chance to 100 and allocating the node with a shocking skill equipped should be able to easily replicate the bug

Character build code

https://pobb.in/fSN3jArINEjk

Screenshots

image image image image

Creatonism0 avatar Aug 16 '22 13:08 Creatonism0