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Show/Hide skill cost based upon whether it has a base cost.

Open QuickStick123 opened this issue 3 years ago • 0 comments

Fixes #4811

Description of the problem being solved:

Cost would get hidden if it was zero as it didn't have an output this meant you could see the breakdown that got it to zero This now bases cost show/hide off wether it had a base cost.

Link to a build that showcases this PR:

hhttps://pastebin.com/WpZiNTKc

Before screenshot:

image

After screenshot:

image

QuickStick123 avatar Aug 15 '22 04:08 QuickStick123