Fix Absolution spell hit counted multiple times in the Total DPS
Description of the problem being solved:
While calculating Full DPS for Absolution the Count increases not only the number of minions (which is correct) but also multiplies the dps of the spell itself (which is incorrect)
Steps taken to verify a working solution:
- Add
Absolutionactive skill - Increase count
- Check
Include in Full DPS
Link to a build that showcases this PR:
Before screenshot:

After screenshot:


Is this correct tho? This breaks full dps counter for non-minion absolution (1 example would be spell cascade or totems etc)
Is this correct tho? This breaks full dps counter for non-minion absolution (1 example would be spell cascade or totems etc)
This is a valid concern. In that case, the best approach will be to implement a separate counter for minions. Do you know if there is any flag I can use to differentiate the skills which deal direct damage but still spawn minions from the skills which just spawn minions?
I've added a config option (disabled by default) to control behavior of the change
