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[Bedwars/12v12v12v12] Bed Wars: Luxor
Checklist
- [X] I have pruned the map.
- [X] I have agreed with assigning the CC BY-SA license to this map, as mentioned in the README.
- [X] I have read and understood the map submission guidelines.
- [X] I have created an XML file.
- [X] I have created a map image.
- [X] I have uploaded the map zip file to a file sharing service.
- [X] The map has been tested locally to make sure it works.
Map Name
Bed Wars: Luxor
Gamemode & Map Description
An Egyptian-themed Bed Wars map for 12v12v12v12
Pyramid has 3 separate chambers with spawners all at 0,0 for perfect emerald celestial alignment.
At Sudden Death the 3 chambers are connected, ensuring face-to-face moments during the final seconds of games.
Same BW for Alpha engine by arcadeboss, Cazadorian, _Pear & ElectroidFilms that "Bed Wars: Thunderbird" uses
Takes advantage of new PGM Fireball Power functionality for Fireball Jumping, etc. - h/t cs_ & Pablete1234
Team Sizes
12v12v12v12
Screenshots
https://imgur.com/a/GXDOfVk
XML
https://github.com/OvercastCommunity/CommunityMaps/blob/3695786157d8f794b61616304cb5625e42e3d276/other/bedwars/luxor/map.xml
Map Image
Map Download
https://github.com/OvercastCommunity/CommunityMaps/tree/3695786157d8f794b61616304cb5625e42e3d276/other/bedwars/luxor
Use download links
https://github.com/OvercastCommunity/CommunityMaps/pull/817