[KotF+Touchdown/16v16] Possession Game
Checklist
- [x] I have pruned the map. (If you used OCC Mapmaker and downloaded your map, it has been pruned for you.)
- [x] I have agreed with assigning the CC BY-SA license to this map, as mentioned in the README.
- [x] I have read and understood the map submission guidelines.
- [x] I have created an XML file.
- [x] I have created a map image.
- [x] I have uploaded the map zip file to a file sharing service.
- [x] The map has been tested locally to make sure it works.
Map Name
Possession Game
Gamemode & Map Description
Possession Game is a round-based KotF map with a Touchdown-inspired mechanic: passing. The layout is designed to encourage good sightlines for spotting teammates, and the team colors are intentionally very distinct to support visibility.
It features three sequential flag posts:
- Center Post: classic KotF style.
- Top Post: requires using a jump pad.
- Bottom Post: requires a jump pad and if you catch the flag, you must pass it quickly or you'll fall.
I’ve tested a lot, but as with any "experimental" mechanic, there may still be some small bugs. I coded this without the KotF or Touchdown includes, since mixing them would've probably caused more issues, and it doesn't really need the full Touchdown system anyway (plus I only later noticed there even was a KotF include lol).
Team Sizes
16v16
Screenshots
https://imgur.com/a/RwJbp2l
XML
https://gist.github.com/Javggg/c5d33e572ce2442a96d28dc21cd70ba7
Map Image
Map Download
The download has been updated. I added some more stuff