OpenGFX
OpenGFX copied to clipboard
Rendering order visual bug with buildings and plastic fountains.
Placing stations and depots behind plastic fountains causes visual bugs which I assume arise from the order in which the tiles are being rendered.
You might want to try OpenGFX2 instead, which no longer has this particular issue.
Benefit is that OpenGFX2 is under active development, so any reported issues will get fixed.