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NPC merchant stuck after empty autosell

Open Henrybk opened this issue 1 year ago • 0 comments

If you trigger an empty autosell (by using the console or a macro in the example bellow) the sequence will fail and openkore won't be able to talk to npc merchants again.

Issue noted in xKore 3, unsure if it happens in Poseidon or xKore 0-1-2

Needs further testing.

[2025.01.10 09:37:12.10] [eventMacro] Conditions met for automacro 'timedautosell', calling macro 'do_sell' [2025.01.10 09:37:12.30] Initiating auto-sell. [2025.01.10 09:37:12.35] Calculating auto-sell route to: Training Ground(new_1-3): 100, 50 [2025.01.10 09:37:13.43] NPC Exists: Brade#newbe04 (96, 30) (ID 1) - (0) [2025.01.10 09:37:15.43] NPC Exists: Merchant#newbe09 (100, 50) (ID 8) - (4) [2025.01.10 09:37:21.18] Ready to start selling items [2025.01.10 09:37:21.18] Done talking with NPC Merchant#newbe09 (4). [2025.01.10 09:37:37.19] [2025.01.10 09:37:38.22] Did not received the sell result from server after sell packet was sent. [2025.01.10 09:37:38.22] Auto-sell sequence completed.

Henrybk avatar Jan 10 '25 13:01 Henrybk