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Gramps warp to TI

Open bookbk opened this issue 6 years ago • 5 comments

When Bot warp to Low-TI -> epay_dun00l Mid-TI -> egef_dun03m Hi-TI -> I don't know, I haven't been there before.

Bot will stuck on left corner of the map moc_para01

Capture

To fix it, it have to make change in moc_para01.gat file but still original moc_para01.xpm as they were so the minimap wouldn't fixed.

  1. Delete moc_para01.fld.gz out of the folder "field"
  2. put 3 files in folder "field" epay_dun00l.fld egef_dun03m.fld moc_para01.fld
  3. put file "portal" in folder "table" 4.put moc_para01.xpm in folder "map"

http://www.mediafire.com/folder/pgk5advydk213wh,5dab3679tofxbw1,exhq8aczimw62qn,zsatb1dpn3ilvk2,w8hz2zy997auqod/shared

after doing that Bot can move to TI by typing in command console but can't move by lock map. it has shown the line of "Invalid map specified for lockMap - map epay_dun00l doesn't exist"

Maybe someone has the way to fix it.

bookbk avatar Nov 08 '19 06:11 bookbk

Did u added the maps in maps.txt?

alisonrag avatar Nov 08 '19 12:11 alisonrag

and after that , use macro

c4c1n6kr3m1 avatar Nov 08 '19 18:11 c4c1n6kr3m1

Did u added the maps in maps.txt?

Could you explain in detail?

Is that meant put map epay_00l.rsw in map.txt of folder iro?

bookbk avatar Nov 09 '19 04:11 bookbk

i 'll tell you what is the problem

normal auto routing using npc , bot always search shortest direct walkable line , with distance is 10 from npc thats why on moc_para01 you'll see the destination is on the left side, although gramp at the middle, that's why you moved to the left side

for iro server , you will stuck, though you did correct step for maps.txt, resnametable.txt,portals.txt but not other server why ?

try using iro client and you'll realize that the left part from the desk to wall is unwalkable so make a macro for it, don't edit the source field if you don't understand

close this one!!!!

c4c1n6kr3m1 avatar Mar 01 '20 07:03 c4c1n6kr3m1

I only remember having this problem when I set route_avoidWalls 0. Tho I usually use macro. :neutral_face:

Fadreus avatar Mar 01 '20 11:03 Fadreus

this seems like a bRO where unwalkable cells are added near to npc but only in server side, the solution to this is use macro, or use gat editor to add manually these unwalkable cells

alisonrag avatar Feb 07 '23 18:02 alisonrag