Support full-monitor capture
For example, SimHub dashboards can not currently be captured if they are full-screen.
Partially done in https://github.com/OpenKneeboard/OpenKneeboard/commit/239d978599732a7a1f26b377f4cf833d331d765f
With this, if capturing a full-screen window fails, it will capture the monitor instead - however, I've not added a way to capture a monitor unless you're capturing a specific full-screen window.
Marked as 'done' for sim racing, as that's enough for dashboards.
Closing: would be interested in a pull request to fully supported it, but it's never been requested, and personally don't see a situation where this is going to be useful that doesn't also require input injection, which isn't going to happen.
Input injection is not needed for games that don't care if they're in the background - SendInput() can be used, and the default windows handling will work.
Similar to this, would be great to capture an area of the screen, similar to how VNC servers can do so... thanks.
Hey Fred. Just wondering how likely this is for v1.9? :) I know there's probably an overriding sense that you would want input injection for full monitor capture, but personally I don't need that, I just want to bring a (virtual) monitor into VR via OKB, so really interested to see if there is progress on this item. Thanks, as always.
Note to self:
Devices can be enumerated with model number and serial via WMI, e.g. gwmi WmiMonitorID -Namespace root\wmi | ForEach-Object {$_.InstanceName; ($_.UserFriendlyName -ne 0 | foreach {[char]$_}) -join ""; ($_.SerialNumberID -ne 0 | foreach {[char]$_}) -join ""}
Should be able to correlate that with RECT and HMONITOR via EnumDisplayMonitors()
I don't do ETAs or probability guesses. Any updates will be posted on GitHub issues when they happen. I ignore all similar questions on all issues - no posted update == there isn't news.