REDRIVER2
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Driver 2 Playstation game reverse engineering effort
It's 4:20am and I can't be bothered to document everything right now.
Is there a way to make the game run at 32 bit color depth mode? I have noticed the game still makes use of the dithered method to overcome the...
-Playing any mode will sometimes play fine until one part of the map doesn't load, the game freezes and shows different error messages -Finishing an Undercover mission before the game...
Right now STR and XA files are converted from Playstation formats to simpler formats using JPSXDec software. STR FMVs are converted to AVI files with MJPG encoding. XAs are converted...
**Describe the bug** ``` ==== Building PsyCross (debug_x86) ==== ==== Building REDRIVER2 (debug_x86) ==== DebugOverlay.cpp In file included from ../DebugOverlay.cpp:1:0: ../Game/driver2.h:4:19: fatal error: types.h: No such file or directory compilation...
This is only a question. It Is porting to 3ds and psp??????.
I think there is a problem with the config file. I've tried the RC1 on Linux and it is working fine. However in RC2 the game can not find the...
According to [PCGW](https://www.pcgamingwiki.com/wiki/REDRIVER_2) you can only choose between driver 1 and 2 soundtrack, why not add an option for both? And why not add support for soundtrack from the PC...
**Describe the bug** Weird missing parts of the intro image **To Reproduce** Steps to reproduce the behavior: 1. Start game on Linux 2. Intro of the game starts missing parts...