OpenDream
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Client distinguish between eye and mob for drawing, context menu, and verbs
Adds a network message sent from the server to client to notify of mob/eye updates (currently, the client uses the attached entity which is ambiguous). I wasn't sure of a better way to accomplish this but am looking for feedback.
The client then uses this info to distinguish between eye/mob for context menu, drawing, and verbs.
Closes #1581