OpenDream
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DMF `on-status` event is not supported
There is an undocumented on-status event that executes a command every time there's a new atom under your mouse.
Example usage in Paradise:
window "mapwindow"
elem "mapwindow"
type = MAIN
size = 640x480
is-pane = true
on-status = ".winset \"status_bar.text=[[*]]\" "
It's located on the MAIN element and replaces [[*]] with the name of the atom.