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Fix bloom and add skybox

Open VERON0990 opened this issue 4 years ago • 1 comments

Currently in shaders including the blur effect, the sky turns white, I find it necessary to make a skybox! I also wanted to add opacity on the shadows, that is, changing the value of the shadow becomes darker, and also with the effect of blur, changing the value of transparency should result in even greater blurring but decreasing brightness. Sorry for my english i'm russian. https://github.com/wwwtyro/glsl-atmosphere

VERON0990 avatar Jul 11 '21 10:07 VERON0990

nah, due to GL4ES's limitation its very hard to draw a properly sky to the screen..

ENDERMANYK avatar Jul 11 '21 11:07 ENDERMANYK