Shadow mapping needs improvement in next version
Hello, I really loved your shader it's pretty decent to get a shadow mapping shader but there is one thing. The shadow stretches to long when it's dawn or dusk. Also I use patrix 32x texture pack which has 3D texture on it. The shadow of 3D doesn't shows but it stretches even in say time and looks like a broken shadow. Please help.
But in other words this shader is Excellent.
The shadow of 3D doesn't shows but it stretches even in say time and looks like a broken shadow. Please help.
I haven't use the texture pack before, can you give a screenshot about how it looks like?

You can see the grass side shadow are messed up in according to 3D texture
Nah that bug exists from a long time due to the limit of the GL4ES, i haven't no idea to fix it
Wow