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Shadow mapping needs improvement in next version

Open MikoLava opened this issue 4 years ago • 6 comments

Hello, I really loved your shader it's pretty decent to get a shadow mapping shader but there is one thing. The shadow stretches to long when it's dawn or dusk. Also I use patrix 32x texture pack which has 3D texture on it. The shadow of 3D doesn't shows but it stretches even in say time and looks like a broken shadow. Please help.

MikoLava avatar Jul 09 '21 04:07 MikoLava

But in other words this shader is Excellent.

MikoLava avatar Jul 09 '21 04:07 MikoLava

The shadow of 3D doesn't shows but it stretches even in say time and looks like a broken shadow. Please help.

I haven't use the texture pack before, can you give a screenshot about how it looks like?

ENDERMANYK avatar Jul 09 '21 04:07 ENDERMANYK

Screenshot_20210709-120456

MikoLava avatar Jul 09 '21 06:07 MikoLava

You can see the grass side shadow are messed up in according to 3D texture

MikoLava avatar Jul 09 '21 06:07 MikoLava

Nah that bug exists from a long time due to the limit of the GL4ES, i haven't no idea to fix it

ENDERMANYK avatar Jul 09 '21 06:07 ENDERMANYK

Wow

089626702848 avatar Dec 09 '21 07:12 089626702848