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OpenGL OSX and Linux platform specific context sharing

Open DuFF14 opened this issue 8 years ago • 0 comments

OpenGL support is working on Windows in extended mode. For OSX and Linux support, the platform-specific context sharing code needs to be ported. Specifically, this call to wglShareLists is only available on Windows: https://github.com/OSVR/OSVR-Unity-Rendering/blob/oglSupport/OsvrRenderingPlugin.cpp#L283

This splits to another branch for OSX support, and I just pushed my most recent commits which haven't been tested. https://github.com/OSVR/OSVR-Unity-Rendering/compare/oglSupportOSX

DuFF14 avatar Apr 12 '17 14:04 DuFF14