2.1.421 не запускается
Использовал ванилу 1.0006, без мода запускалась без проблем. Версия 2.1.421 (не знаю почему ссыль ведет на 420) при запуске показывает лого и все. Версия 2.1.416 запустилась корректно. Просто информирую, разбираться не было времени.
Попробуй обновить https://aka.ms/vs/17/release/vc_redist.x64.exe
У меня на компе стояла ранее глобальная библа vc_redist 2015-2022. Пробовал запускать с поставленными утилитами для OGSR (vc_redist,32 vc_redist,64 2017 с удалением ранее стоящих, OpenAL, DirectX). Не помогало. Сейчас пробовал поиграть на версии 2.1.416, при нажатии на новую игру начинается кэширование объектов и игра вылетает на 0% с открытием лога. Колдунство с настройками графики ничего не дало, в интернете решение проблемы по данной ошибке не нашел. Данная ошибка была актуальна и для версии 2.1.414. Спас переход на версию 2.1.407.
Ошибка и Stack trace: [14.07.24 17:28:58.822] [6296] Loading models... [14.07.24 17:29:00.176] [6296] FATAL ERROR
[error]Expression : FATAL ERROR [error]Function : CKinematicsAnimated::Load [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonAnimated.cpp [error]Line : 692 [error]Description : Can't find motion file [weapons\anims\ak74n_anims.omf]
[14.07.24 17:29:00.176] [6296] [ScriptCrashHandler]******* [14.07.24 17:29:00.176] [6296] stack traceback: [14.07.24 17:29:00.176] [6296] ********************************************************************************* [14.07.24 17:29:00.176] [6296] ******************************************************************************** [14.07.24 17:29:00.176] [6296] !![LogStackTrace] Thread: [X-RAY Primary thread] [14.07.24 17:29:00.384] [6296] !!stack trace: ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C6D92D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C5691E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->75] + [10 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C56E0A], Fun: [xrDebug::backend()] + [758 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->183] + [496 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C57037], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->243] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704D9FBBE], Fun: [CKinematicsAnimated::Load()] + [1286 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonAnimated.cpp-->696] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704D1E368], Fun: [CModelPool::Instance_Load()] + [408 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->104] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704D1EF0F], Fun: [CModelPool::Create()] + [587 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->265] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704D1F752], Fun: [CModelPool::Prefetch()] + [370 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->452] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C0585D], Fun: [IGame_Persistent::OnGameStart()] + [133 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\IGame_Persistent.cpp-->119] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704F3A106], Fun: [CGamePersistent::OnGameStart()] + [14 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->179] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C05756], Fun: [IGame_Persistent::Start()] + [110 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\IGame_Persistent.cpp-->80] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704F3A08A], Fun: [CGamePersistent::Start()] + [14 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->159] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704BFF80A], Fun: [CApplication::OnEvent()] + [322 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->476] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C4ACB0], Fun: [CEventAPI::Signal()] + [132 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\EventAPI.cpp-->115] + [41 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704BFFBAE], Fun: [CApplication::OnFrame()] + [174 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->588] + [159 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C362A8], Fun: [CRegistrator<pureFrame>::Process()] + [92 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->118] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C35DAA], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->360] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C34E66], Fun: [CRenderDevice::on_idle()] + [438 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->143] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704C35AF7], Fun: [CRenderDevice::Run()] + [759 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->318] + [88 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704BFED68], Fun: [Startup()] + [1328 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->203] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704BFF45D], Fun: [WinMain_impl()] + [449 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->385] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF704BFF596], Fun: [WinMain()] + [242 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->406] ! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF705378FBE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB259A7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB2671CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]
Весь лог файл на случай необходимости: xray_Виталий_14-07-24_17-28-50.log
Can't find motion file [weapons\anims\ak74n_anims.omf]
Дак проблема-то не в движке вообще, вот этот файл у тебя не может найти. Да и по логу видно, что у тебя что-то своё помимо файлов оригинала и тех, что в комплекте с движком идут.